… If you are having difficulties, you might try a few towers in different areas in the sandbox mode to get a better feel for which towers work best in which areas of the map and for knowing how many towers and of what type can be packed into close quarters (e.g., the circle on Ant Hill is prime real estate, so choose and place carefully. For Ant Hill, I know that I started with Boomerang towers. In fact, compared to most tracks, I had an overabundance of them packed in together tightly (which means that one doesn't fully upgrade towers until one has placed wanted others around such towers, etc.) Hopefully these suggestions will help you.
Folded_Phoenix, no she is not dead. It is simply a matter of the game having limited messages. So since she is no longer in the town, it registers her as being killed, which is the normal reason for someone's absence. (I realize that many people want those weapons, but I normally consider the people to be of more value; just something to think about the next time you play.)
NadoroolZ, I have not spent the time to play to high levels on this game, so I am not positive about the answer to your question. However, considering that there are people listed under HighestLevel scores reaching levels of over 2000, I would think that the levels would either go on forever or to at least level 9999. But at minimum, it obviously goes to somewhere over level 2000.
For those who can't move their truck, one drives their truck by using either their WASD or cursor keys. If one still can not drive their truck (which rarely happens), refresh the page. For those who still can't drive their truck, you might want to click the Option button on the upper right and adjust your Performance Settings.
If you need to restart the game, keep in mind, that the game automatically saves at the screen where you sell your gold after collecting the gold, so you will need to repurchase your explosives (and do whatever else you did since that point). Remember this if you purchased your upgrades and/or improvements before buying your explosives and then don't have money left for those needed explosives (simply press Quit on the upper right and exit the game). (Part 2 continued …)
… For those who wonder which holes are depleted and which are not, this is what I do: I simply use a piece of paper to keep track of where I have made holes, using circles for the holes, then I mark a line through them when they are depleted. (There are a vast number of alternatives to this I am sure.)
If your gold flew to the edge of the town, try going to the edge, then using a combo of buttons to get what is otherwise just barely out of reach (e.g., if you are at the bottom left of your area, use the up and left buttons simultaneously). This method does consume your fuel faster, so if you have time limitations, be strategical as where to drive.
None of these are real game strategy suggestions, but I tried to answer many basic questions. Hopefully this information helps.
I have never tried to count the steps needed to improve agility. It seems to me as though those with lesser agility increase faster than those with higher agility, but that may just be my impression. I know of no cap. Besides the start of the game, where I don't move them in such an organized fashion or have them walk for so long, later in the game I take my whole group and have them line up in their turn order so that they are organized. I then take the weaker players and move them one after the other, following each other in a line. This organization allows the turns to happen faster, so that I am not walking my people for quite so long. (part 2 continued ...)
… Meanwhile, against these easier bandits, I have those with the lesser accuracy do the shooting, to help improve their accuracy. Instead of counting steps, if you have a larger group, maybe think more on the order of moving them for something on the order of half an hour at a time.... Yes, this type of walking can be quite boring, but it does help with advancing agility without having to fight so many bandits before enhancement, and this allows the weaker players to more readily improve.
Zakkiwarsika1, I didn't fully follow your comment, but I am betting that at least one of suggestions which I will list will help you. First, near the top left of the page you will find a three layer color design (green/yellow/red). Click on the design. This will show you see at a quick look what you know about each square (e.g., if there are survivors or food on a square). It also lets you generally know how dangerous the square is. I especially love this part so that I know which squares need to be reclaimed. If you haven't scouted the area first though, it won't list any info. You should scout the areas at some point prior to killing zombies. (Part 2 continued...)
… Also, clicking on the square, you can see from the picture more description (e.g., either one or two survivors and either some food or lotsa food). To sum up, if you don't need food or survivors, you can see from the three layer overview which squares don't have any, or if there are spaces around that occupied square which are empty of survivors so that you can reclaim the square without recruiting if you have no room available (as they will move to a nearby empty square). If you have any further questions, feel free to pm me. Good luck!
In this game, animals are used solely as pack animals, so you can't ride them. I normally start with mules, but later, when around Qubba, I sell those for horses, both so that I can go faster when I purchase vehicles, and most importantly, because when following the storyline, later in the game, you cannot accomplish one of the tasks going only 5 mph. Normally, in the initial three town area, there are two to four robbers, but every once in awhile, some bandits overlap their area and stray into these towns (not often). When you leave these towns, be prepared for more bandits in a group, with deadlier weapons. The closer one gets to Qubba, the more powerful these groups are. Until you are prepared to fight wave upon wave of large vehicled groups of bandits, do not journey towards those two towns in the northeastern area.
Tonaldhump, these are the stats:
Physical Shape affects both your heath and your strength. Your health is the amount of life you have. The larger that number the longer it takes for your opponent to kill you; this number can never increase. Your strength is how much one can carry, and how far one can throw grenades. This increases only very slowly through the game, over time (you can do nothing else to affect this). To summarize, this is the most important option to select the number as high as possible.
Agility affects how far you can walk, and thusly, how many times you can shoot. It also affects the order one gets their turn in battle. But the more you walk in battle, the more this number increases. This number you can easily increase.
Accuracy is how accurate you are at shooting (FYI, 100 doesn't guarantee never missing). This number increases the more you shoot. This number you can also easily increase. (part 2 continued ...)
Intelligence is not important in this game (unlike most games). It just adds very slightly to healing and mechanic repair. Count on those you later hire to help with this instead. Because of this, always set Intelligence at 1.
The aforementioned is for those who actually want to play the game, not just get the one badge (which can be earned near the start of the game). If one doesn't want to get to actually know the game, and just wants the badge, place Physical Shape as the third most important, and consider Agility and Accuracy the most important. (But remember, if you only select Physical Shape as four, you will only have forty health, so you might like the number to be a 5 or a 6, at minimum).
If anyone has any question regarding this game you are welcome to pm me. If anyone needs any more help, I am also happy to help you walk-through the game or simply just the early part to get you started.
Thst, I already said that the badge is not impossible, and if you check, you will see that many people have completed both the tracks on hard. So you saying that the badge is impossible is completely incorrect. But it IS difficult. It would be more helpful if you said where you were having difficulty so that others could help you achieve your goal. It has been awhile, so I don't remember all that well my Ant Hill configuration. However, I do remember my starting towers, and maybe that will help you. I have quickly checked YouTube, but all I see is others using completely different strategies and a couple using the same start but advancing to different configurations from myself. So obviously, many strategies work, but maybe that starting point would help you. (continued ...)
At the top corner of the outside of the triangle I placed a Boomerang Tower, then one on the other side. Then I went next to the first one placing another, and ditto the other side next to the triangle. Then I placed another on the first side, then another on the other side. I do not remember when I updated and to which initial positions. One needs to know what levels different type of bloons enter so that one can be prepared. I also likely started banana farms before all six of those Boomerang Towers were placed as I learned from many trials when I could place it at its earliest. I know that at some point I started a second row of the Boomerang Towers closely placed atop the others, trying to get as many as possible in those positions. (continued …)
And I do mean that I carefully placed towers so that I could get as many as possible in small areas. Realize that if you fully upgrade your boomerang towers for example, that towers not already placed next to it will not be able to be placed as close as if they had been placed prior to the upgrade. My rank has been placed back at 1 and I don't have the time right now to try to figure out my configuration, but since you are having so much difficulties, may I suggest trying sandbox mode? That will help you know exactly where you could place your desired towers inside the triangle, as that is supreme real estate, and may make a huge difference, both with the types and amount of towers which you can place inside.
Year 2300 I finally decided to stop playing the game again; it just got so repetitive. With lots of money one can easily afford to adjust the amount of feedlots and/or soy fields that one requires whenever one needs to slightly modify the land (I have well over a million dollars, but one should be able to easily accommodate this with 100k, likely even 50k). Of course, unlike one commenter mentioned, in all my years of periodically playing this game, I have never seen any lawsuits. This is likely because I campaign and corrupt the categories/people most necessary to avoid such things. I have also never had serious trouble regarding workers because I seldom fire them. I never add the extra ingredients to the soy, which helps a lot, I am sure. (Part 2 follows....)
.... The things to pay the most attention to are: the health of the cows (immediately killing any who are sick); the health of the land (sell and buy other land and rotate (when the cows are very young)); the amount of soy in the cistern added in June (to know if you need to adjust your soy fields); and whenever you get a pop-up of any complaint, to make sure that you are paying that campaign and/or corruption fee. If the detractors faces are not too upset, one can soon remove those expenditures (though once the obesity face gets mad, it will likely stay fairly upset, at least assuming that you are at running full force).
Thst: the fourth badge is not impossible, but I do think that it should have been considered an impossible badge. Since I always play any TDs that if one enemy gets through, that I have to start over, the Ant Hill track was quite difficult. I had additional difficulty in that there was no save button originally and I had a very old computer, which couldn't handle the numbers of enemies when there were hundreds of bloons on the screen, which caused the game to spasm. I basically had to memorize what to do on each level to progress well. It took quite a bit of time, but I finally received the badge. If you are having difficulties, I recommend playing straight until you find decent ways to progress, then start saving only when you know you did well. This way, if you chose wrong, you can redo your mistakes. I found it imperative to get Banana Farms very early in the game, which may adjust how you decide to play. Good luck!