I really liked the first run through, but after i finish, give me a REASON to play through 300 levels, not just an achievement. Maybe have the monsters be harder? Perhaps have a "difficulty" unlocked after the first run-through. Thanks! 5/5
Great idea. Plz don't just add 30 levels of slightly increasing difficulty. Instead maybe combine a few of the ideas in the first levels and keep it to around 10-15 total? 5/5 as a basis for a game
My recommendation is to have the tank swivel fluidly, instead of in clunky 90 or 180 degree turns. Possible future upgrades could be rotation speed for your turret as well. 4/5
Haha, I somehow managed to reach grandmaster of the enforcer's guild but skipped?! the Commander tier, a.k.a. achievement # 47 Rock the evildoers. Consider doing a rebalance for the the last 3-4 quests of the enforcers guild. The take the city one was easily the hardest and about 4th from last. and 30 hp on the ghost ship? I was worried my crew didn't have enough atk stats...
I turned the graphics down to low but am still having glitchy issues with using fire to hit enemies. I'm not sure if that's something you could code for.
A pretty good start to what could be a neat little game. I did notice that for the "steal the tv" interaction, i had to stand in a specific spot that wasn't right next to the tv. You might want to try messing around where the character has to stand for that option to appear. 2/5 pending more content.
Not to sound like a fool or anything, but the tips say things like buy the new map asap and you can buy extra ammo, but where do you do that? Is it in the gun shop or the cannon place? or did i just miss a tab somewhere?
I'm so happy you added the constant spawn for the units. That was so tedious before. It did remove an element of strategy, but you replaced that with retreating. Would like to see a click+drag to select groups of units instead of "all archers forward" 5/5
This might be my system, but with firefox updated to april 19th, 09, this game can't seem to handle a right click. It keeps going, but i can't click anything for a while. *shrug*
one bug i found was that if you die after you start fighting the castle boss, you stay zoomed out. Maybe put a feature where the player can select the zoom?