Love the concept and how underneath all this is really just algebra. One improvement could be to somehow help players visualize the math a bit more. Short of pen and paper I got lazy and just brute forced (tried the paths). Could be a great educational tool
The story telling is very well done. Even if the gameplay was kinda awkward and annoying. The storyline and humor kept me in until the end. Well done VasantJ
seems like there is a bug in the tutorial. Tutorial keeps asking me to upgrade my silver mine and doesn't let me do anything else unless I quit the tutorial. I'm guessing the code is looking for the level 2 mine event and missed it?
It's a bit smarter than that, but there is a rare bug that impedes progress. You can email support@realmofempires.com for assistance getting that working so you can collect all the quest rewards.
Not sure how people can say "none of the complaints were fixed". First off, you can drag sets of clothing. Second, you can see the bonus for each set even if you don't have all the pieces. Costume filters. I'd say that's a massive usability improvement over the first one. Can't say I like the new stat system but at least they are tryign to make it more story like. Performance might be an issue but I haven't hit that yet.
Fun game with interesting concept. Item fading got confusing at times when the object was invisible but still took up a slot and situations where my turrets dropped into other boxes. Glitched the game and won by progressing to the next wave when it would return to the buy screen right after starting a round.
A great idea, and decent enough graphics for it's purpose. The ad made it cheesy but if you want to make money, i'm not complaining since your not taking it from me ;)
The gameplay was quite tedious however due to having to resizing and moving things and angling pieces
It's a bit smarter than that, but there is a rare bug that impedes progress. You can email support@realmofempires.com for assistance getting that working so you can collect all the quest rewards.