This game is so buggy. Multiple instances of enemies glitching with infinite HP but never attacks you so they just end up standing there for you to build up your combos with, but since they don't die the game just never ends until you quit, very frustrating when you've almost beaten the next level but the glitch ends up forcing you to restart. Also had a glitch where the final boss "died" and gave me victory despite him having over 50% of his HP left. Fun game though, 4/5.
Shield bashing really needs to be nerfed. My 200 DEF Shield-basherman was bashing his shield with this 100 DEF Shield-basherman of Athens. Despite the fact that I had my Trident-thrower lobbing his 60 DEX tridents at the guy, the game went on for like 15 minutes because it's near impossible to hit a high-DEF guy who spams shield-bash.
Great game, love the graphics and the simple yet intriguing upgrade tree. Straight forward approach with fine map designs and of course, the graphics, makes me all nostalgic of the hay-day of Tower Defense games. Really, the only thing that bugs me are: (as mentioned in the comments) the Save system being dumb and, on a more gameplay note, your unit's inability to prioritize targets (2 mage towers shooting at the same Goblin while an Ogre stroll by is frustrating). Other then that, great game, and even though it's Christmas time, a good day to be on Kongregate.
On the bottom left hand corner, it measures my distance in M (METERS I PRESUME?), but in the After-action report, it measures it in Feet. Oversight lol.
Totally awesome game.
You do not know how much I wanted to play a flak cannon game.
Please make more, oh by the way.
A sandbox mode would be nice, infinite everything, spawn any enemies that you want and when you want. Just for the heck of it ;)
The Zeppelin is wayyy too hard to kill. Takes me 4 allied flak guns, 1 triple cannon, and all the support to take it down and get 10,000 points. A weak spot would be nice.
Also! An additional upgrade for 12 commander points, incinerating Bullets for an optional 2nd weapon that you can choose besides the main cannon, a 8 inch cannon, slower reload, more punch. And awesome additional upgrades such as: incendiary rounds ;)
I look forward for V.2