Could use a setting for changing the controls, so as to make it friendly towards laptops without a number pad (like mine). Fix that, and I think it'd be a pretty fun game, along with the spawn issues others have commented. I couldn't get that far without being able to actually move the other screen. 3/5
Oh god... So friggin' annoying. Haha. Still, simple puzzle game that suits itself well. You might want to reword the instructions and description so that they make more sense. I really didn't get it until I tried to play it. Level 4 already made me want to stop because of frustration, so, if that was you goal, well done! :D 3/5, I'm not particularly interested, and I still think it could do with some more aspects that make it less... Bothersome.
Um. Some of the physics got a little... Weird after a while. Things that should have hit me didn't, others faced just a weird delay, then the last level just kind of happened when I should have died. Not much fun without upgrades, needs some spicing up. Also, I found it odd that both bullets worked as one. All in all, 2/5.
I had a persistent glitch that once I left the docking station, it stopped updating the number of each individual ore I had, but it continued to update the storage. I also somehow managed to get 16/15 ores. Lastly, I don't know what the button was, but after you die the little one on bottom made the rest of the buttons disappear.. This may just be a stupid move on my part. Anyway, 2/5, I didn't find it particularly fun.
P.S. Anyone feel a Motherload rip off?
Interesting game. Straight forward, hold mouse to jump, nothing else you need to take care of. Nothing really sticks out to make this game something great, and I personally don't like these types of games much. It could use a few more options, I think. 2/5
Well made game! Usually when I'm browsing new games I don't spend much time finding my way through hard parts, and it seems the most challenging one that I stopped at was 24, the second to last level.. So I guess I agree with Guiggan, it could be a little more difficult. Great game though, and he's right, will do well with a sequel! 4/5
I come with a simple question, does a higher level food mace have any benefits over a lower leveled one? It's only use is exchanging mana for food, and it doesn't increase the exchange rate at all. So... Should I use one that has no enchantment and sell all my higher powered ones?
Despite a lack of menu and various sound options (the ability to turn the music off, in particular), a pretty well made game. Great puzzling aspects right from the beginning. Starting off in the meat of the challenge could scare away some players though. Pretty good game, I think it could use some more variables and the like, but note that I did not beat it. Don't know how long it is or if new things are added. 3/5
Level 7 had a slight glitch at the end with finishing the level, still let me, however.
Level 8 allowed me to fly off the map.
Eh.. That was a different time. Lack of content, but I'm sure you knew that. Good luck making more games! 1/5 Stars
Soldier 1: "Let's build a castle out of slabs stacked like this castle of cards."
Soldier 2: "Ooh, good idea! Let's store the TNT next to the king's room, too!"
If you weren't always so abrasive, notlol, I'd pay you some respect. Right now you're just telling people to shut up, with no reason why. Not stating your opinion, just coming in and bossing people around. Get off your high horse.
There's always hope for the future! =)