What is slow? Movements take 5 seconds. You can have unlimited amount of pawns and move them all one by one as fast as you can. Just researches are slow. But main action is using pawns - spread the territory.
Tried to prestige; ran out of memory. This on my badass gaming computer, which never met a AAA title that it couldn't run smoothly. To add insult to injury, it seems to have deleted my progress.
Very sorry to hear that. Sorry mate. I am trying to figure out why the game heats up so quickly on the comp when it plays so smoothly on the phone. Hope to fix this soon. And save game problem will be resolved in a few days.
Can't scroll level menu. More importantly, I didn't like it. Good graphics, intuitive controls, but I didn't like it. Not sure why not. Too random perhaps? How about snapping the gravity wells/expulsors to the hexes? Might make it feel more puzzle and less trial and error.
Conceptually, very cool. In practice, not so much. Game demands precision that controls don't provide.
Suggestions: More generous Hit boxes (spikes smaller, powerups larger), allow hitting the exit from any side (I almost quit on the first level), make course corrections easier/faster (More acceleration from gravity, but lower/same top speed), also the menus need some serious polish.
In all, has potential, but needs some major tweaking.
What is slow? Movements take 5 seconds. You can have unlimited amount of pawns and move them all one by one as fast as you can. Just researches are slow. But main action is using pawns - spread the territory.