when pausing if you click on "resume" the others button dont get disabled during animation and if you are enough quick you can accidentally click on a random other button like "retry" or "menu" and there is not even a second chance to confirm action so you may easily break a great run. disabling buttons once one has been clicked would be a great thing ;-)
found a nice bug, when you fall in the trap ( water filled hole in the ground ), if you click the gun character stsrt to multiply itself :) no consequences on the story tho, since following area get cleaned on them.
nic at medium. at higher difficulties it seems jut being a matter of luck. and it really sucks. i play to avoid randomnes of life. no ability need there instead...
bug :( an enemy soldier is running away to an ininity point out of the map and cannot be killed i think :( i'm always under attack and my soldier went out of the map :( at half of the game. what a pitty it was a great game.
is 2nd level of "conditionals" broken? if i put orange STOP where tutorial say, nothing happens when the puppet is over orange square .and loop doesn't stop :(