It may be better to express "Q" as a multiplier once it reaches in the billions/trillions range instead of a percent. At these levels, the effect of the percent (100) is much smaller compared to the effect of the number itself (10^10, 10^11, 10^12, and so on). Example: 3.12e11% could instead be expressed as x3.12e9.
The autobuyers for shop upgrades are not saved when you save and reload the game, meaning that every time I reopen the game, I have to turn on all autobuyers manually. Would it be possible to save and load the autobuyer status as well in the save file?
At 10^15 of anything and beyond, the numbers should go to pure scientific notation (1.234e15), but they do not, instead keeping the "T" in "1234T". This can eventually go to where the number displays as "1.234e12T" instead of the expected "1.234e24". This makes them hard to read past about 10^16 or so.
tbh I didn't think anyone would get that high, but yeah it's an easy fix, so I'll do it in the next update