Auto-explore needs to stop when it reveals a fountain you can use (HP if not at full health, EP if not at full energy, EXP always). Or simply whenever it reveals a fountain, if that would be too much trouble to implement.
Suggestion to counteract the annoyingly long time to open chests in the current event: if you have at least 80 mercs, add a new button to clear all 8 islands, then open all 8 chests at once.
In the War Outpost, I currently have 5.69 septillion cavalry troops. That many horses would produce manure equal to the entire mass of the Earth, approximately once every 66 minutes. King Midas, it isn't gold that your touch turns everything into...
Locked up my browser when I was nearly done, and upon restart I found that no progress had been saved at all - 1/5, I'm not playing through the whole thing again.
Flash developers, why the hell are you disabling the Flash quality controls these days? What sort of screwed-up mental process is leading you to believe that's an even vaguely appropriate thing to do?
BUG! Day 16, campaign mode, normal difficulty - one of the enemy jeeps was invincible, I shot it hundreds of times, and it took several direct missile hits, but it wouldn't die. That one jeep eventually killed me - so much for the badge!