well for starters this game needs a tier upgrade system with rebirth effects, daily logins with upgrade-able status, more cost effective upgrades, reduction of gains and costs for buildings, the popup explanations are too far away to the right of the screen even when in fullscreen mode, preselected minion positions{i cant differentiate when the perfect time to get them is}, achievement buffs, achievements, new player icons and possibly the ability to make your own icon{make it a layered thing with more cost per layer with set shapes and symbols}, different types of minions some that spawn crystals and some that collect, for the click combo to do more than it seemingly doesn't do, and add extra stats that you can view.
i would like there to be more things to upgrade, a light visual upgrade to buy would be good too, different types of player icons to buy, theres a bunch of thing to do to make this game perfect.
the thing i hate the most is in the later levels it takes so long to get spells, it doesnt matter if you have 8 or 9 spell slots if the cost for mages in food is impossibly high, i need a way to make spells faster so i have less grind, ive been playing this game for 3 days.
i demand a revive spell that levels by perhaps 0.5 percent per level put into it for the dark ritual, also the scaling on the armor for the cleric is way too low, he gets one shotted by anything that has long range, they always target him for some reason
in a sequel game i would like an upgraded house interface system, for example, put multiple rooms to build, land to buy, and furnishings for all rooms. perhaps make it so you have other pengs to help you idle on different screens. more minigames also, an idea is a running ping game.
Wow, such a great message... Thanks man!