Good concept - I actually do like the "hidden" button - moving walls and button.. Too much would of been frustrating though. Does need to be longer to get a higher score from me - but still fantastic for a first game 3/5.
Great game. The combination of mini games and point and click is a great idea and definately gives this game a lift. The hidden items / secret rooms are nicely challenging to find. Looking forward to your next contribution.
THIS IS JUST A DEMO VERSION, once you get all the bronze trophies game over. Great game - pity it not a full one... :( Dropped rating for this reason only.
As Pleasedonot5 commented the tutorial level is not enough. I would remove it too - at least that way when you have some levels it will be on the new release page. But looks good - um without more can't really say much!
This seems like quite a good game - I don't play shooters much so can't really give much more feed back. Production looks good, easy to understand and play...
My first flag! Not a game, no goal, no win, no lose. And even for the "not a game" category this one is a mind boggle, no animation, no scenery - just one stable background and a sliding man - It doesn't even walk!
If your going to put together crap to get points at least make it a half decent attempt.
Not a game.. No goal, no win, no lose.
Also since i do play things before commenting it is a little mis layered and not lined up. If you use the "boob tube" you can't use a necklace etc since the boob tube is set to top layer.... some of the pieces don't line up well. Very limited.
Quite good for a first attempt the click glitch really has to be fixed... I did like the wider corridors which actually made it one of the easier maze games I have played.. For me this made it less about how precise you control the mouse and more about quite simply solving the maze.
It is quite jerky in it's animation, concept is ok but all in all a little bland and limited... (power-ups?)
Also I think it is possible to glitch it into uncompletable (fall of the monkey resets but platforms seem to take off where they left off - on level 3 I faced a seemingly impossible sideways jump cause the monkey landed at the wrong times... that however could just be me! lol
The mouse control a little awkward for something as repetitive as tower of hanoi... Reasonably well presented - but it's tower of hanoi... A great puzzle but easily solved and easily remembered - the same solution applies regardless of discs - something different needed for it to be appealing to me.
It does seem a little easy in stage one, and they do look like mario shrooms... But the difficulty seems to increase - apparently there are 'wrong moves' by stage 3 where you get a huge time penalty if you are not moving the shrooms to a match. Also you gain time when there is a chain of matches.. Has potential.
not enough to really judge yet - it does look like a good concept, a little difficult to understand at first... maybe a tutorial level or two so one knows what they are looking for ~ if you want them too....