This game has a lot of great compliments to the addiction of a (somewhat rpg/fighter). Some of the functions seem quite original in their combination. However, it does seem to slow down and become extremely 'linear' after about level 5. Im not big on sitting for five hours not having any returns to my time but money and possibly a new skill.
I think weapons and armor should play a better role. I also think that if a cool and hard achievement would be if you could somehow beat the phantom guy in the hotel if you were 'set and ready' enough to do so.
I also think cheerleaders and pets should have an increase as you increase in levels.
But after all my complaining, I do like the Final Fantasy Seven style soundtrack, the bit of (what seems like choice at first, but becomes more direction).....
Last note,
its okay to lead a gamer....but NEVER TELL THEM WHAT TO DO.
Unfortunately....that is what this game has done....
Free Gamers........and Napal
J~
kinda reminds me a bit of the ole Ghosts and Goblins game for the NES....that and Super Ghouls and Ghosts... Fun.... I just hope you and kong get together to program in some badges and achievements.
Omg that last wave is killing me....I'll get it after maxing health/grenade/spread.... Those seem to be the important ones that I dont already have maxed yet.... Great fun.... Thanks
I almost completed this without any outside help. I was only off by one on the last puzzle door. The three remain slot. Cool puzzle though. I like the two abstract challenges...the one at the very beginning sets the tone your mind needs to think in...Somehow, I think you wanted to do more with certain screens. It seemed odd to have so many screens and 'hover' environmental ques and descriptions that went no further than just that. Great work on the layout this time...it was much easier to figure out what was important in an area and what was not.
I enjoyed the comment when I tried to use the drill on the tree trunk hole.... still makes me giggle.
Thanks for a great series. Glad to see that it got better with time.
J~
stupid....Cant believe I played this game for an hour and still havent got the medium badge....its the same crap over and over....the only reason why the hard badge is hard is because its hard to keep your attention for sixteen hours while you play this childs game....no strat involved....crap ass graphics...dude started with the rules of gaming.... Earn....gain...build...and lost on the aspect that the gamer had control....
Douche..
Laters
J~
arkeus...it continuously scrolls up when you fall down ever since you made your changes. At least it does for me. It doesnt go to the upgrade screen when you die.
J~