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Jumphobia

Play Jumphobia

Jul. 19, 2020

Rating: 4

Found a glitch in "Spiralized". If you full-reset the room while the gravity is inverted, the game will glitch out, causing you do fall endlessly into the entrance not being able to make progress

Puzlogic Plus

Play Puzlogic Plus

Jan. 02, 2020

Rating: 9

Kudos on the last puzzle. Even though I had grasped the concepts of the other levels, I really had to think critically to solve the last puzzle.

Developer response from ejbarreto

Thanks. Glad you liked it!

Doodle Alive

Play Doodle Alive

Oct. 09, 2019

Rating: 1

Overall, great job. The gameplay feels intuitive, the soundtrack gets you into the right mood, popping into and out of the paper is an interesting mechanic and each level managed to keep me engaged during the entirety of my session. Great job, a full 5/5 from me.

Just Passing

Play Just Passing

Dec. 28, 2018

Rating: 6

So there is a potential softlock that the player can run into. I completed the thirsty guy's quest and forgot to pick up his soul. I left the house and returned, but the soul had left, and I couldnt complete the quest, forcing me to start over. Perhaps have the soul enter your inventory automatically, so that the player cannot leave without picking up the soul

Developer response from JoelLikesPigs

nice catch I’ll look into it

Up Left Out

Play Up Left Out

Aug. 03, 2018

Rating: 2

I was liking the game at first. The game had an original concept, the mechanics introduced made the game varied in its solutions, and some of the levels were indeed a challenge to be solved. That being said, this game is a chore to get through to get to the good parts. It feels like some levels were put in for filler, and are quite tedious to get through (With level 24: The backwards L puzzle being a prime example). The game feels slowed down by the dragging mechanic, rather than having some sort of hotkey or clickable direction system, and certain mechanics had to be figured out by guesswork, rather than making it obvious to the player. I believe if the game was more focused on introducing/mixing up mechanics, rather than focusing on the method of completion, it would be a lot better. The game gets a 3/5 from me.

9

Play 9

Jul. 12, 2018

Rating: 7

I go through the entire game, end up in the bonus levels, and only now I notice that there was a total of all the numbers in the bottom right corner. *facepalms* That would have been useful to know for some of the harder puzzles.

Dead Detective vs Nine Deaths Cat

Play Dead Detective vs Nine Deaths Cat

Mar. 06, 2018

Rating: 6

This game is an excellent blend of Sherlock holmes mechanics mixed with zombie humor. Nice aesthetics and great puns all round. The music choice for me felt a bit repetitive at times and didn't fit the mood (I would have chosen more of a 60's noir detective film style with a lighter tone to balance out with the humor). The gameplay worked fine, I got stuck a few times, but the hint system is well intergrated and felt natural to use. The ending was good, however I disagree with the interpretation of the motive for the Nine cat's heist. I felt that it was too literal for what they were trying to accomplish, and would have chosen a different item to steal. Otherwise it was a solid 4/5 for me. Great work

Mighty Party

Play Mighty Party

Jan. 01, 2018

Rating: 11

The game needs work. Reduce the wait times, allow for an easier way for weaker characters with interesting tactics to level up (otherwise it becomes a game of "wait until a character with high might drops" and the weaker characters never come back). Create a better story mode, eliminate characters who look-alike, add a might option to the sorting list. There are many things that need to be done before I will consider coming back.

String Theory 2

Play String Theory 2

Oct. 09, 2017

Rating: -6

This game has nice themeing and an interesting plot to help the player keep motivated throughout the game. However, a few puzzles in, the game runs out of line types and starts reusing them in repetitive ways, rather than spacing it out throughout the entire game. Puzzle 11 needs work as the line 9/10 times was not long enough to reach the circle. This game would have received a 3/5 under normal circumstances, but because of a game breaking glitch I encountered where I refreshed the page and lost my save data, I was unable to finish the game and the rating is now 2/5

Mine of Sight

Play Mine of Sight

May. 31, 2017

Rating: 0

Lvl 50: both of the 1 clues don't go transparent when you solve them.

Slayaway Camp

Play Slayaway Camp

Nov. 01, 2016

Rating: 0

So, I decided to use one of the hints in the Arcade Anxiety level, says to move the spikey haired blue alien to the top. However there is no spikey haired model or a blue alien or anything of that nature that I can see, so it's kind of a useless hint

Developer response from bluewizardgames

Well that's not very good now is it! Thank you so much for pointing it out to us. We will take a look at it and try and create a different, more useful hint for that level. Sorry about the inconvinience.

Slayaway Camp

Play Slayaway Camp

Oct. 31, 2016

Rating: 1

So in the world of serial killer movies so far (on the 5th movie) I have learned that serial killers don't like killing cats, policemen are completely unaware of their surroundings, even if you kill a victim right in front of them, and sharkman can drown. I love it :)

Developer response from bluewizardgames

It is a crazy world and it only gets crazierer (that's a word right?) Glad you love it.

That Pokeyman Thing Your Grandkids Are Into

Play That Pokeyman Thing Your Grandkids Are Into

Oct. 23, 2016

Rating: -1

I liked this game. It's a nice parody of what Pokemon looks to outsiders. The only thing I would dock it for is the annoying music. Had to mute it because it was hurting my head. Still, it deserves a 4/5

Medieval Shorts

Play Medieval Shorts

Oct. 07, 2016

Rating: 4

Here are my recommendations to make your game better. 1. Include more game play and less dialogue. The more you can present through gameplay, the better. Helps keep the player engaged without the player getting bored from too much backstory. 2. Balance out the story The was the crime played out, the only conclusion I could make is that the initial culprit did not commit the crime. I need more relevant facts to conclude the case myself, rather than just having the main character somehow solve it for me, and make me guess instead 3. Make the debate format more user friendly. It was kind of difficult and confusing to use, especially when making the choices through the icons. Maybe include the question and better explain your options. Overall, the game has potential, but the crime plot needs to be fleshed out, and the jokes seemed too cliche/weird for my taste. 3/5

Evo Explores

Play Evo Explores

May. 05, 2016

Rating: 6

The story felt like it was written separate from the gameplay, making the players actions pointless in the overall plot. The ending was unjustified, since throughout the game it felt like you were just traversing the levels, and not actually working towards a goal. The control scheme was frustrating with just a mouse, a directional key/mouse hybrid where the arrows move the character and the camera is moved by the mouse would have worked much better. The concepts for the levels are interesting, but don't add up to any complex late game challenge, making it feel more like a level pack rather than an adventure. The art style is interesting, but fails to hold my attention because every level looks exactly the same with the only variation being in color and placement of paths. 2/5, I would suggest playing a game like Fez if you want a similar but more well made experience.

Evo Explores

Play Evo Explores

May. 05, 2016

Rating: 4

"The problem doesn't exist if you don't see it". Sounds like something I would say if I dealt with alcoholism by wearing a blindfold when I drink

The Splitting

Play The Splitting

Jan. 27, 2016

Rating: 2

The concept of going into the mirror world and interacting with things is interesting, and the style of graphics helps matches the tone that the game needs. However, basic questions have been left unanswered, like how someone loses a shadow, why does he care, and why not just carry a mirror around and not risk facing the shadows. Gameplay requires large leaps of logic and tedious repeat checking of objects until you happen to have the right object and use it on the right thing, and the hint system not being that helpful. Also, the direction the story is taking does not seem as interesting as the story setup by Becky. 3/5, would have been a 2/5 without the interesting concept

Swords and Souls

Play Swords and Souls

Oct. 31, 2015

Rating: 0

The graphics are visually appealing, although I wish there was saturation options for the color (not a big deal). The indirect story is appealing and keeps me playing. The training and missions get boring and repetitive after a while, especially after all the quickbar skills are unlocked. The money and stat numbers get too big to reasonably comprehend. (The money in survival at the beginning is unresonably low). This game gets a 3/5 from me. It was a good attempt at an RPG. I would have rated it 4/5, but the last boss was rediculously overpowered

Mu Complex : Episode Two

Play Mu Complex : Episode Two

Oct. 14, 2015

Rating: 2

4/5 The only thing that was frustrating was the timed puzzle. and the fact that you couldn't study the pictures for long enough to decode them. Other then that, it was constantly challenging and fun to play.

Achievement Unlocked 2

Play Achievement Unlocked 2

Oct. 07, 2015

Rating: 6

Don't you just love it when you panic too much and crash your browser?

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