I can't be sure but it feels like the plague DOT only hits once then stops, like, I've never seen an instance that suggested that the plague was what killed the NPC after it's first damage tick...
For those who are complaining about not being able to tab out: if you drag the tab down from the bar, it becomes a new window, as long as the tab is focused on that window, the game continues playing
Would love if we could enable auto-upgrade on a per-squareman basis, I'd like to not have to upgrade the stupid square man when I can upgrade the others
I love Antichamber style games, games where seeing isnt always believing, games where typical logic doesnt always apply, but in a good way. Games that use Quantum Mechanics are awesome to play.
It'd be nice to have some way to synchronize ingredient gathering, like shift clicking a potion to pause the crafting of it's ingredient that is closer to finished until the other catches up for that instance
Thanks for the comment. This is not planned currently. You might want to reload the game. This should synchronize all productions for a while.