no bonus? fine, but the balls are supposed to get knocked back when colors magnetize backwards, plus an extra stop for a second when the driving ball is taken out as well as before moving forward again after knockback
for those that dont get it, here's what the game's rules are:
Vegitation= vegCurrent+(vegCurrent*1.##)-omnivoreConsume-HerbivoreConsume;
herbivore=herbCurrent+(herbCurrent*1.##)-omnivoreConsume-carnivoreConsume
Carnivores increase if there are sufficient Herbivores for both Omnivores and Carnivores to eat;
Omnivores increase when there are enough plants and herbivores to eat;
if there are more herbivores and omnivores than plants, then they will consume more plants than are grown, keep a larger supply of plants than anything else, larger supplies of Carnivores will result in dropping quantities of Herbivores and Omnivores, and so on
it was fun, but while trying to abuse the game by having only vegitation, the herbivores simply wouldnt die out, yet somehow, the carnivores did, the omnivores are an annoying competitor for them
i accidentally finished the game early by way of guessing the third symbol, i had no idea what was on the blimp, and didnt realize that was the way you go to beat the game, after all, there was a 2nd door that used the playing card items, which i had no clue what you wanted there
Since i'd found that it's actually possible to use a joystick, do you think maybe we could get joystick support for at least 1 thing, restarting, and starting in general, set to Joystick Button1
Idle game? excuse me... but this game does not feel idle... the additional clickers dont help nearly enough, i get to the cave area and it's still too slow
i like how whenever i mouse over an upgrade that i've maxed in the hotel, the time would become -5 seconds, it's like we're a sassy hotel with sassy customers
I need a room, and i need it 5 seconds ago!
Oh yeah? well we need you out, and we need that 5 seconds ago, now give us your money and get out...