This was special. Glad I was patient and let it unfold. I was initially put off by a few things -- the odd jumping, an interactive object unlike anything else and apparently without purpose -- these made the game seem unfocused. I began to see a pattern; my interest in the poem grew. I almost stopped (face-then-catch frustration). Eventually I tuned in to the logic of solutions, and just enjoying watching it unfold. I learned to read the pixel art style better -- e.g. recognizing the gurney. Many scenes (such as falling-to-kneeling) are well done, although early cartoonish jumping and later googley-eyes later feel a bit off. I liked the winking, though. A pixel font makes the poem hard to read at times - the game and reading compete for attention more than they should perhaps, given the weight of the ending.
Mixed reactions, but five stars in the end. Creative, well done.
Feedback:
0. Agree with Gama11--post tests once they are minimally playable.
1. Nice graphics ambiance. Fire needs sound that gets louder as you approach.
2. You can walk through the trees, with bad shearing--oops.
3. That's actually a fire, not a fireplace! Google "fireplace," look at pics, read the definition.
Many good points that will all be mulled over -- thanks for sticking with it :D