In general, this game is pretty good but some poor design really ruins it.
There have been a number of small bugs which have required me to start the whole level again, but the main thing I can remember are bugs with the gravity switch. Sometimes, when you die or restart, for whatever reason, the gravity doesn't change back to the default and your stuck. Also, I'm playing the final challenge just now, and after the monster section I hit the flag at the top and then fell back down to hit the flag at the bottom again. Now I'm stuck at the bottom as there's no monsters left so I'll have to do the entire level again.
Now, this is a good game with good concept and genuinely inventive levels, so I'm sorry to be so negative, but it’s all I can be. Because right now, having been fkd over for the 10th time and on the last level, I'm feeling pretty negative about it. If it weren't for the bugs, this would be an easy 5/5, but right now it has to be a 3/5.
4/5. This game managed to have a lot of humour without sacrificing the feeling aspect and seemed pretty much perfect except for one pretty fatal flaw: You have to restart every time you play. I found it to be very tedious having to replay through the whole thing every time you want to try for a different ending, and so I actually only got 3 before I gave up. There should be a "Replay from..." at each ending or something similar, check out "God's Assasin" or "Thousand Dollar Soul", their developer has done very well with this.
Very good game. Enjoyed the references to Thousand dollar soul (another great game, although not quite as entertaining or insightful as this one). It was a lot of fun having to question the nature of morality and the morality of the characters themselves. The game makes you wonder about its own accuracy, makes you think if people really are as evil as is said in the game and more importantly, if so, is that a bad thing? Bunnies who won't so much harm a blade of grass is all well and good, but did you not find the fight scenes far more interesting? Of all the philosophical games I've played, this one may raise the most important question I've seen to date: Is evil really so bad?
Thanks for the comment -- you definitely got what I was going for here! All of the characters in the story are evil in their own unique ways, just like everyone in the real world. But if everything is evil, is anything at all really evil? Throw the word around too much and it loses all meaning, and it's just a matter of perspective anyway. If "evil" animals hadn't eaten each other to survive and evolve for a few billion years, we humans wouldn't be alive today!
Words cannot describe how I felt when I found out there was a secret passage in the Donkey Kong type level. I died like a hundred times doing it without it.
It is now possible to skip dialogues until upcoming choice by pressing "s". It is also possible to mute music by pressng "m".