I have an army that can conquer military bases and Washington DC, both in a day. But I can't stop some criminals from stealing my money every 30 seconds (theirs really 2 raids in that 30 seconds).
You need to make a sequel and make it better. More cities, more options, defending your cash, and maybe fight other cartels.
The best way to fight is to produce archers first and wait at your end, then use lightning to kill all the enemy archers on the tower, then advance, then while your army is attacking the tower you use lightning again to take out the melee fighters waiting at the end.
It'd be nice if you could spend a few million dollars to go on a recruiting spree once you start growing. Or if you are that player who just would save up and hire endless soldiers then conquer NYC in a day.
I think the President (or whomever is head of state) of Madagascar invents this disease. He becomes the leader of the world as everyone else dies. And no one can leave since they'll die. Absolute power.
I wish you could use the police to fight a turf war for you, if you have them completely in your favor. Read about a raid on such and such family the next day, knowing you did it. Soften them up for a massive raid, like the last family. Holy crap those guys are commandos I sent over 200 men and they killed 46 (I had Tommies) while I killed 16.
Great concept, could use some tweaking though. For all practical purposes the guilds are useless, their are so many glitches, and some system of improving your character (I was the weakest member of my party kind of sad) would be nice.
Other than that great game!
Birds, ready yourselves!! We are going to take down these infernal planes once and for all!!!! *massive flock suicide runs at a small plane*
*whole flock dies except for leader*
Dang it.
That moment when you actually know Russian and Google Translator annoys the crap out of you because it translates almost everything wrong. A Western Ukrainian teenager taught me better than the crap that Google translate puts out.
I like to think of what this game would be like after you conquer it and run a guild (preferably the Enforcers). Use the Enforcers as a personal army, standardize them so you no longer see that one pitiful excuse of a Enforcer walking around with a stick wanting to search you, shortly followed by being attacked by a Buccaneer party with a tank.
Hate to be a killjoy but it seems a lot of the storyline is based off of Pirates of the Carribbean 3. + if you think I'm right. - if you think I'm wrong. Be honest though please.
**Tip for final Battle with the Black Council**
Hire your own soldiers before reporting to the last Commander. He will give you 3 swordsmen to add onto your own force. Don't bother fighting the city guards unless you want to gain another level for some reason. Fight guerilla style against the Councilmen. Kill one, leave the area, then come back and repeat until all 5 are dead. I did this and 3 of my soldiers survived after killing all 5 Councilmen.