As it is with all the Papa games, the concept is great, however the fact I ALWAYS overcook something because of how long it takes for the customer to judge me is annoying. Either make it so that you can skip the "inspection" or at least be able to tend to your cook station during the shakedown.
A bit more depth, a little refinement, and this could have been a nice game. Unfortunately, the simple annoyances take away too much from the overall experience. As others have stated, the vanishing coins, the moving forward on every attack, the fact that training does absolutely nothing... it all makes for a meh game. At least let me carry my weapons into the marketplace and have some fun! I would have rated it five stars if you allowed the innocents to be slaughtered mercilessly...
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Sort of fun, somewhat entertaining and very educational, but there should be an increase of difficuly as you go along. Svalbard. That was my first country. And unless you study Russia, good luck... Perhaps the use of the term "famous cities" in the description should be removed as more than half of the cities I am expected to find I had never even known existed. Not exactly famous in my book. Just some tweaks with country/city selection in the early rounds and this would be a great game.
Well done. The physics of the game work very nicely. I agree with some comments that there is no progressing difficulty, but the ability to select any level really eliminates that need.
Really need to adjust the toughness on bikes. It's seriously rediculous that 1 bike can get hit with 2 arty shells and live. Not to mention how often they appear. Other than that, this game has me overly addicted, even though I was destroyed by a boss wave of no less than 14 enemy snipers. Geesh...
Awesome game, but random? Only to a point. The only thing random is the ferocity in which you get decimated. Just as I start digging in and feeling good with a bunker, snipers, officer, signaller, and about 10 soldiers all in trenches, oh look, artillery fire, follwed by a bomb, followed by two lines of 8+ germans with bazookas and ss troopers. When the game decides it wants you to die, you will die. A little bit less frustration in gameplay would be nice. Or at least offer up more points per round to compensate...