@astartis: did you have an antenna set up? it make all signaller activities faster.
also, keep in mind that if you signaller gets pinned while signalling, the action gets cancelled and you have to order him again.
at least he/she fixed melee combat, still some spelling errors though. it's supposed to be a 'Tiger' not a 'tiger 1', there was only 1 type of tiger tank!
ok, mission 6, first, look to the left side of the screen, there is a guy in the control room, there should be a partially open hatch with a thin grey line from it to the control room, shoot this grey line. second, look to the bottom left of the screen, shoot the oil barrel. third, look to the top left of the screen, there should be a girder with two ropes holding it up, shoot the left rope, then, shoot the remaining rope. congradulations! mission six done!
yay! i beat it!
here's a tip; when you lose a level, you have the option to try again. if you do, you go back to the town, before the battle. you will still have all of the upgrades that you had, but with more resources!
ex. in level 3-1 you purchace a level 3 market, but then you lose the battle, you will still have the level 3 market, but you get some resources back too!
sweet, just got a glitch where my Spec ops NCO started firing grenades at full auto instead of his gun. he'd look at an enemy and a full stream of grenades would come out until the german was dead.
and you lower your enemies morale by killing their soldiers while yours survive. killing officers and tanks has more effect than killing regular soldiers.
great game, but it seems that the smoke screen is falsely labled as costing 1 tac point, it actually costs 2. one when you click the button, one when it actually comes in.