lots of promise, but not quite there yet. Also, thee needs to be a way to skip through stuff. While it may be fun to make, not everyone wants to sit through your clever little videos and game play-by-play
Since when do I need to visit a location before I can fast travel there? As if I wasn't clicking enough . . . .
I don't hate the new layout. How's that for praise?
I was surprised to see that taking a bottle of water from the safe house is twice as taxing as opening the door and half as taxing as walking a block.
maybe I will have enough energy by tomorrow to read a book. That should give me about ten mins online in the safehouse.
great game.