The last boss is bugged. The sprites for the fireball attack are not aligned with their actual hitbox after the first run. I play danmaku shooters and didn't find the rest of the game very challenging, but I've been trying at this forever and was unable to complete it with even a maxed plane because I cannot dodge invisible, deadly bullets. You will get a 3/5 for a good game that is impossible to complete, until you fix it. What a shame.
Has to be a bot or otherwise automated or paid voting campaign keeping this up. I have not seen _ONE_ positive comment yet it's supposedly rated at one of the week's top games for two weeks. Someone should do something, this is embarrassing.
All you need is the pinocchio:
To win all other levels: chakra-chakra-scarface-ultima-ultima
To win the last level, replace one ultima with a shadowdragon with +attack gems
To win in minimum time possible, level up 1 chakra, then 1 scarface, then 1 chakra and 2 ultima. Only buy a new creature when you have leveled up the ones you already have to level 3. Use queen's guards to fill empty slots, but don't feed them.
5/5 game. Couple of thoughts:
* Should have a spend skill point later button. It’s odd you have to re-spec later for certain builds (since you can't immediately take level 15 skills with that skill point, but can if you redistribute it at level 15) for money.
* Equipment needs to check whether you can wear it after you put it on. Now you can put loads of +strength items on a character, then replace them with items with strength requirements and go on to use those items even though you don't have the strength to wear them. You can wear anything without investing the points this way.
* Shops should have more or better items. Was disappointing that I actually found no immediately useful items in a new shop during the entire game. Actually the only reason to go shopping during the entire game was to find +strength items to use the above exploit.
* You can’t always see the damage done to the topmost enemy now.
* Murder is broken. It does instant, direct damage worth your stamina without factoring in damage bonuses, enemy armor or anything. Problem is that it has no synergy with equipment/other skills. The only good way to use it is make a huge willpower tank with only +willpower equipment, murder 1 enemy right at the start, then use that character to buff and debuff over and over again killing all bosses on the 1st turn. More disappointingly though, it is a completely worthless level 15 skill for any other kind of character, as your buffed basic attacks and skills will hit harder and without eating all of your stamina.