This game is... addictive. I've played it like twice before and I sucked terribly, played it just now in a 10 or so minute run, got every single badge..... Yeah. Goodbye life
Good game but a few of the ammos are off, for example the .357 Desert Eagle should use .50 AE rounds :P
Not a big thing but something to think about for your updates ^^
Lets see....
He can ride rockets, be blown up, go through huge doors at insane speeds and rocket-smash gummies to death... but he can't simply beet a giant jawbreaker candy in a wrestling match?
Heres a hint, try not standing at the very top or it goes too fast, and besides, you dont wanna get crushed by falling things. (Hide under 1 block but get ready to run :P)
First of all, posting messages like 'we want badges' DOESN'T get the game badges. The game needs to have API implemented first, and it is GREG that inputs badges. Second of all, this is a pyromasters rip-off as it was created and posted on gaming sites BEFORE bomberman.
As cosmophoenix said, rapidly scribbling up and down in small increments DOES infact give you speed as you dont loose much from that small uphill, but you jump OVER a few downhills, which unlike in real life, stil gives you that speed boost ^^
To everyone posting comments about the hackers ruining everything and how you want multiplayer back, WHY are you wasting your time? Ben already stated he wouldn't waste any more time on this and he has decided to work on other projects, so do you really thing anyone cares anymore if you want multiplayer back? IT WILL NEVER HAPPEN!
Funny how the game is made by XGen Studios, and that they arent stupid enough to post it under a different name with a . for description. That and the fact that no one notices...
Is anyone smart enough to notice , 1: Weasel has nothing about being in Xgen Studios, 2: This game is on there, and this person is most likely (99.9%) a copier?
@Gabrielzzzz - if the arrow wouldnt hit your own army it would make it too easy and you could just go trigger happy till the game ends -_-
@Teorrist - why make it with kong API, when this game was made for LostVectors.com?