The spell levels and the new powers given between levels are a good way of preventing the game from getting repetitive. The spell experience system should be improved, but overall it's a good game.
A self-destruct button would ruin the game. You could just press it when you realize your mistake, return to a planet and continue. The sun would never reach you. The wasted time is a deserved punishment for messing up a launch. Kind of like losing a life. You have to be careful, but also fast. It's the point of the game. If it bothers you, use the spaceship with smaller oxygen tanks.
Becomes very fun after you learn to land correctly. The challenges and the shop keep the game interesting for a while, but more features would be welcome. The music is also very good. I hope to see badges on this one. A good impossible one would be to not leave a dildo comment.
An enjoyable puzzle game. The puzzles were easy, but they never felt repetitive. The graphics and the music fit the game well. I found a bug though: In level 9, if you stop Bob when the skeleton appears, Bob gets stuck and the level has to be restarted. Still, a very good sequel to Snail Bob.
An enjoyable, short game. The puzzles weren't really hard, but were fun to solve. My favorite was the one at 2 locks left. The last puzzle was disappointing though. Not the best Bonte game, but it was fun playing in 3D. The camera was pretty clumsy and the mouse should have been locked.
A great game. It was a little too short though. Difficulty was pretty easy. Only the last few levels were challenging. It's nice that we can create our own levels, so it doesn't get boring right after you complete it.
Not that good. No way to go back to previous levels and it's only a worse version of Company of Myself. Also, the A in the tutorial looks more like a H. 2/5