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StarShine 2
Nov. 12, 2008
Rating: 0
Incomprehensible. 1/5
StarBaron
Nov. 11, 2008
Like all these kinds of games, the machine has complete vision of the game field and can independently moved every piece independently. Make the machine use a mouse and misclick that tiny game field and this might be a fair fight.
Grey Matter
Nov. 01, 2008
Nice game, although it doesn't make much sense with a keyboard to control it. Should allow mouse control.
Storm the House 3
Oct. 30, 2008
Rating: -1
Never gets interesting
Tactical Assassin Substratum
Oct. 23, 2008
Snipes too easy, knife not controlled...
Towering Forever
Oct. 22, 2008
Not really tower defense. Side scroller with some towers. Pretty to look at though.
Meat Boy
Oct. 21, 2008
Way too laggy.
Look out, Mr Johnson!
Clever and good looking. Moves to the side too fast without control to deal with things.
Argue (Real-Time Strategy)
I can't possibly imagine how this is interesting.
Warfare: 1917
It makes no sense that my men surrender when they are the only ones left on the battlefield.
Straw Hat Samurai
Oct. 20, 2008
Too much white screen of death
Necropolis
Oct. 19, 2008
Not bad - "NetHack" like. Music gets old after a while.
Shoot: the Shootorial Game
A little boring and old fashioned.
Shootorial #1
Couldn't figure out how to run Abode Flash, whatever that is. Maybe needs instructions.
Picross Quest
Oct. 07, 2008
Extra points for that swinging sound track.
Bloons Tower Defense 3
Boy, things really bog down around 57. Monkeys stop firing at their normal rate and slow down to the point that there's no way to go further.
Kalidiscope Drawing
Oct. 05, 2008
Doesn't work.
Maverick
Looks lame, but some of the best playability! Great game! I'm back in 1979!
Swords and Sandals 3: Solo Ultratus
A lot of work went into this. All those "OK" buttons...
Oct. 02, 2008
Started fun, but then I got the "white screen of death".
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