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JohnnyNoHands' Comments

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Hedgehog Launch

Play Hedgehog Launch

Jun. 26, 2008

Rating: 0

Almost completely luck. Maybe if the radar thing displayed a wider field you could navigate the little catapult things, but ...

Mr. Bounce

Play Mr. Bounce

Jun. 08, 2008

Rating: 0

Wish there was better control over the paddle.

Golphysics

Play Golphysics

Jun. 04, 2008

Rating: 0

Much like real golf, much more frustrating than fun.

FWG Island

Play FWG Island

Jun. 01, 2008

Rating: 0

Nice idea, but in the end its just whack-a-mole

Ragdoll Invaders

Play Ragdoll Invaders

Jun. 01, 2008

Rating: 0

Great example that cleaver programming does not make a good game. Feels like you have little control of the character, which makes everything else feel like luck.

Bubbles 2

Play Bubbles 2

May. 30, 2008

Rating: 0

Is the "luck involved" meaning luck if your submitted score is registered? I'd hate to think I'm putting up with this motion sickness after a 2500 score and not getting my 30 friggin' points...

Nano War

Play Nano War

May. 29, 2008

Rating: 0

Nice concept, but unfair because machine can respond much faster than you. I can't launch 9 attacks at a time the way the computer can.

BOWJA THE NINJA (on factory island)

Play BOWJA THE NINJA (on factory island)

May. 05, 2008

Rating: 0

Kind of cute, but short.

JigCircle

Play JigCircle

May. 02, 2008

Rating: 0

Not my cup of tea, but well implemented.

Castle Crashing "The Beard"

Play Castle Crashing "The Beard"

May. 01, 2008

Rating: -1

Weak concept, not interesting, too much luck being missed by bread, not fun. Well drawn, although the guy's obviously a little full of himself thinking we care if he has a beard or not. 1/5 (no 0).

colorfill

Play colorfill

Apr. 29, 2008

Rating: 0

Increased line speed made it too easy.

colorfill

Play colorfill

Apr. 28, 2008

Rating: 0

A variant on the original Qix arcade classic (see http://en.wikipedia.org/wiki/Qix). Lost many quarters to that one. This one is harder, since you "launch" the line and have no control on it once it starts and can only draw a straight line. Well implemented with a nice sound track.

You Have To Burn The Rope

Play You Have To Burn The Rope

Apr. 07, 2008

Rating: 0

Awesomest theme song ever.

Kongai Launch

Play Kongai Launch

Apr. 01, 2008

Rating: 0

Where's the freakin' game?

Pieces

Play Pieces

Mar. 26, 2008

Rating: 0

Doesn't work on OS X

Metro.Siberia

Play Metro.Siberia

Mar. 04, 2008

Rating: 0

Simple concept, flawlessly executed.

Pillage the Village

Play Pillage the Village

Feb. 17, 2008

Rating: 0

The freakin' knight is too hard to get past in higher levels. The game turns to whack a mole at some point after level 24, especially since the power ups are too expensive to obtain. I'm assuming not much play testing at higher levels during development. But, well implemented. 4/5 from me.

Dead Frontier Night Three

Play Dead Frontier Night Three

Jan. 18, 2008

Rating: 0

Dark.

Winged Bullet

Play Winged Bullet

Jan. 14, 2008

Rating: 0

Hey. How about "don't run into floors" in the instructions? Nice 4 second game.

Campaign Game: General Election

Play Campaign Game: General Election

Jan. 13, 2008

Rating: 0

Ahhhhhhhggggghhh. Spent a half hour getting through this slow game and it didn't record the badges. Screw it.

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