Well, it looks pretty, but I have no idea how to play it. You need to dump the cute dialog based instruction at the beginning and put some kind of real tutorial in place. Too hard to figure out if the game is locked or its trying to control my input. Need another way to rotate pieces (since "scroll" and "right click" are OS / browser dependent).
Probably "unity based" is the real issue here...
Didn't scrolling and rightclicking work for you? You can press Q and E too even if it's uhm.. undocumented. =)
Not sure what you mean by "Too hard to figure out if the game is locked or its trying to control my input." The game should always react to your input when you're playing. What browser/OS are you running?
Well implemented, well done. Kept a lot of replay value, but the one thin I wish it had was more variety when it starts off a level. I lost a lot of interest starting at the same place over and over saving up for the blimp.
The blimp seems like it could go on forever, I lost interest around wave 49.
Can't play it because a tab key accidentally hit restarts the game. Too frustrating to get into this deeply, then have the game restart with no way to stop it. Shame, very good otherwise.
Didn't scrolling and rightclicking work for you? You can press Q and E too even if it's uhm.. undocumented. =) Not sure what you mean by "Too hard to figure out if the game is locked or its trying to control my input." The game should always react to your input when you're playing. What browser/OS are you running?