There's a game that involves skill, and then there's a game that involves fiddliness. This is the latter. It's an interesting idea, but it feels like at one point it's a matter of being lucky and not skillful.
There needs to be some seriously brain upgrading for your troops. I'm tired of them just hanging out trying to fight enemies they can't get to when there is a bridge to enemies they can. So then I just end up with a lot of troops doing nothing and then get overpowered by other tribes coming in.
Why does turning someone into a vampire cause your vampire to die, but rolling someone who has turned into a vampire into someone causing them to turn into a vampire doesn't kill the vampire you turned?
It bothers me that it looks like pieces should fit, but then they're just red for no reason. It's hard to judge the size and control, which makes it annoying to even try to fit the gears together.
We changed a bit the way Wild Cards are handled and now you shouldn't have any problems using them. Enjoy the game :)