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Use Boxmen

Play Use Boxmen

Jun. 25, 2009

Rating: 0

When I started playing, I was very positive, I loved the gameplay and the artwork. At that point, I thought it was a 5/5. Then it went downhill. From being a simple but fun puzzle-game, it became something more like a annoying platformer. 3/5

Vector Boom

Play Vector Boom

Jun. 17, 2009

Rating: 0

I had two major problems with this game. First, as have already been mentioned, Why do enemies come from the right side when you cant see in that direction? Having missiles appear at point-blank range is just annoying. The second problem is even worse, since it renders the game unplayable. When the missile-ships stop off-screen they can only be destroyed using some powerups. I've tried to play this game twice, both games ended in a infinite rain of missiles from of-screen. Did you even playtest this game?

Heavy Weapons

Play Heavy Weapons

May. 27, 2009

Rating: 0

At lvl 7, it's possible to destroy all the "bases" without killing enough enemies to win. Now I'm stranded in a completely empty field, and have no choice but to restart.

Orbital Decay

Play Orbital Decay

Apr. 08, 2009

Rating: 0

the repair system is rather bad. It needs a "repair all" command, and the possibility to do partial repair if you can't afford a full repair.

Dinowaurs

Play Dinowaurs

Mar. 07, 2009

Rating: 0

the one thing that annoys me the most is how whenever you die, you must enter a village again, to restore your weapon configuration. I would prefer longer respawn intervals.

Chaos of mana

Play Chaos of mana

Feb. 15, 2009

Rating: 0

due to a bug, I could buy the "spirit companion" when my level was way too low. (I still needed the evil points first)

StarBaron

Play StarBaron

Nov. 12, 2008

Rating: 0

is there any way to make the missiles hit where you want??

Storm the House 3

Play Storm the House 3

Oct. 31, 2008

Rating: 0

Now I also see that shields reduce the effect of the repairs between days.

Storm the House 3

Play Storm the House 3

Oct. 31, 2008

Rating: 0

The shield generators appears to reduce your repairmen's efficiency.

Soul Core

Play Soul Core

Oct. 11, 2008

Rating: 0

found a small "bug". the maintenance log refers to February 31.

Warlords: Heroes

Play Warlords: Heroes

Sep. 19, 2008

Rating: 0

in survival, diffrent races kill each other. Bug?

The Necronomicon

Play The Necronomicon

Sep. 11, 2008

Rating: 0

My main concern with this game is your unability to control your hand of cards. I believe it would be great if the discard feature would let you choose to either get the sanity bonus, or discard another card. The card that forces your opponent to discard stinks. When you play it, its somewhat okay because the AI throws away good cards. However, when my opponent plays it, i cheer, dance and throws some garbage out. Possible fix: let the caster choose what goes away. Besides, the AI is rather unintelligent. It summons when xenophobic, replaces good creatures with weaker ones, resets favorable positions, plays dispel against nothing, and so on. Still, i like this game. 4/5 for now, possibly 5/5 in the future.

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Aug. 22, 2008

Rating: 0

sometimes there comes a mono-coloured colour magnet, and when i shoot it, or catch it on my lens the colours stops coming.

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 25, 2008

Rating: 0

Found a bug, creeps immune to crippling are still affected.

Kongai

Play Kongai

Jul. 14, 2008

Rating: 0

found a bug... for no reason juju's stats are shown on the back of my ashi...

- Music in Motion -

Play - Music in Motion -

Jun. 16, 2008

Rating: 0

When you wrote that the glitch was fixed, i actually believed you. but no, im still falling through eternity. 2/5

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