Sorry you feel that way. We're sort of a "real-time action TD" in the battle mode compared to other TD, but I suppose that is exactly what this game is all about. My guess is you probably expecting a conventional TD with tight control over timeline / enemy spawns.
The AI friends usually do stupid stuff. I had the Baron down to about 200 hp. Instead of my AI attacking, he healed himself (with about 80% hp mind you... stupid). Well, the Baron stunned him, laid about 4 hits a in a row and won the battle. I was left starting all over again.
Another great concept shipped into the realm of "you gotta be a hyper tense to get through to the end of the game." Frustrating. I got about half the map dominated, I'm all maxed out and the game designers once again leave most of us with a game we can't finish. Oh, well....
Bummer! I like this game. A nice refreshing concept. But I can't enjoy it on my laptop. My mouse pad doesn't let me. I made adjustments and still no good. I'll give it a go on my other pc that has an external mouse.
Sorry you feel that way. We're sort of a "real-time action TD" in the battle mode compared to other TD, but I suppose that is exactly what this game is all about. My guess is you probably expecting a conventional TD with tight control over timeline / enemy spawns.