Why does the cost to heal units go up with the size of the mana pool? That doesn't make any sense, if anything it should go up with the type of units on the battlefield.
Also, the cost to upgrade the mana pool is absurd in later levels. Sure you start with more mana, but it's still regenerating slowly at the start even with max regen upgraded
So doing 2 air tricks and a ground trick don't get the badge because a 360 in the air isn't a bought trick. This has to be the absolute worst game I have ever played and the worst badge Kong has ever put as the badge of the day. It's not fun at all, just annoying and ridiculous.
There needs to be more levels, also please move the color selector off the game screen as the colored blocks actually block some of the areas and it blocks the solution to a level or two.
A rip off of King's Bounty which was a Sega Genesis game based off of the Might and Magic series.
Like most knock offs, it's not even close to the quality of the original and has many flaws. It's a fun game to play, but if you lose your army late in the game you have to wait days before you can actually have a sizable army to defeat the later enemies.
The game needs a faster way to earn money other than just sitting with the game up for hours on end, not even being able to click away from the screen since if you do you it automatically pauses and the time doesn't progress.