Don't understand this at all After tutorial, it tells me to level up to six or something.....by feeding rats, but you have to keep waiting until they're hungry, so I'm just collecting cheese over and over for nothing.....this game makes no sense whatsoever.
It was decent until the wall jump power up, the area after that with the endless electrical....things blinking on and off requires more precise platforming than your game allows.
Landing one character on top of another's head is way too precise. "Get it pixel-f***ing perfect or die!!!" Died five times on first level because of a puddle and I'm out.
Quit on the Shadow Master boss, takes way too long to break his shield and I run out of magic so I'm doing practically useless attacks on it. More thought should've been put into the combat overall.
Stuck on the level where you first ride a Capybara. Game is fun, good controls and graphics, but there's the memories you get from randomly touching and hitting stuff are annoying. Combined with limited fuel, it kind of ruins the game.
Couldn't get over the 4th or 5th jump. The character control with the gun jump/float stuff is terrible and works based on luck. Too bad, would like to see what happens to future self.
It's hard because the controls are only on the right hand, and the jump lags, and you touch a pole in the beginning that sends you flying and the screen scrolls up so you can't see where to land. It's one of those fake "play 1,000 times to test every floor tile and object" challenging games. Pass.
Hate it. One of those games where you have to take two steps off an edge then jump to make it to next platform. Can never do these, even though I like tough platformers. Judging jumps just never feels right.
At least if you make it you can now heal up on those electrical thingies.