think you should put better hints in the intel. its one thing to know your mission objective, but solving through trial and error is a pain in the ass.
The more times I notice this comment, the more I wonder if you are saying that it is the most wonderful of all the short art games you've played, or that art games become more wonderful as they become shorter, reaching full potential when they are finished before they begin. If you ever see this response, I hope that you will decide the matter.
Thank you! :)