Overall a solid game. I enjoyed being able to use a glass cannon build, so I didn't like when the final bosses were immune to that, like Bird or Kraken on Insane difficulty. The badge for "defeat a boss with nothing equipped" doesn't unlock if you use a consumable, although the game says that those items are used at the beginning of a battle (so it would not be equipped when the boss is defeated).
The game lagged and the trail between coins wouldn't disappear, so I restarted the game... only to find out the game doesn't save yet?! If this is only the prototype of a game then why was it badged?
Sorry for your inconvinience. We come from Korea. So english is poor. But I'll try to my best to communicate with you guys. Thanks for playing and comments. :)
As other people have said, I had to trial-and-error for 8x8 2-4. I was able to only use logic most of the way but I ended up stuck with all columns and rows requiring a 4 to be excluded and all unconfirmed tiles were 4s. I also think differences between required and current total sum would be more useful than just the current total sum.
Clicking the M button in a level took me to a later part of the hub world that I hadn't unlocked yet, and now I can't get back to the easier levels without completing the 4 harder ones first...
For the Kongpanions it shows a shiny Cooper (which is impossible at this time) instead of a shiny Puff Catty. Also when I click on growing carrots it'll open and shut the upgrades menu for me. Nice game! :)
Anyone else pass the tests on Android using no greens or yellow? I did :P
Note: My device actually doesn't work when using all symbols on a tape but does work however on the tests, but I'm trying to get it to work for any combination on the limited tape (100 Symbols) this game has!
I can't get past the Third level...
I go to the right, jump, jump and I'm all the way to the right then I try to jump and then go to the left and its impossible to make it >:(
Was Great...
It Reminded Me Of Portal AND Portal: Prelude (A Portal Mod) Which I LOVE!
Great Work And Make For Games Like This...
(But Don't Make It Like It Shift Which Was Getting Too Repitive
Sorry for your inconvinience. We come from Korea. So english is poor. But I'll try to my best to communicate with you guys. Thanks for playing and comments. :)