Perfect game for what it was. Brief, good mechanic, good level design, nice art. English is a little spotty toward the end, but that doesn't hurt the game.
Really well animated. Only complaint is that it's hard to change direction quickly, which can be kind of a pain. But Devstar2000 is right about spamming S, which is kind of a shame. And giving a better indication of the switch would be handy. All in all though, great stuff.
Yeah, seeing other bikes crash into mine and me slowing without them slowing, it's obnoxious. It's a decent game that just needs some tweaks to add depth and get rid of the dumpy Pole Position stuff.
Looks absolutely gorgeous, but the mechanic is all just button mashing — there's no real strategy, no weaknesses, no combos. The game is too much of a grind for me, though the beautiful animation makes me want to play more. In the end, it's more like a great demo than a game.
This game is kinda terrible, honestly. There's no real apparent game play, just letting folks mob you and maybe upgrading later for some reason. No plot, no play, no stars.
Perfect ADD game, where the mechanics of popping zombies is enough to be fun on its own. Getting the coins can be a grind, but if you see that as secondary to the steering game, it makes sense. Maybe some better balancing on the missions, but this game's great for what it is.
The next game will have a lot more type of units, will have in game itens, and effect cards!