The harder than it looks achievement MIGHT be broken. I got it immediately after I kill a dead fish with a swordsman( the swordsman was already there. I put in the fish)
Close, that last one is Magic. Wheover has the higher Magic deals bonus damage every round, equal to the difference in Magic. Example: Hero has 5 Magic and Monster has 3 Magic == the Hero deals 2 extra damage (in addition to attack minus defense).
Dunno if they have but I think the achievements should give bonuses when you complete them. Also after you complete them, you should be able to hover over the achievement and see what you did to get it
Another idea: maybe you can trade (exchange) your cards. The number of stars can reperesent what "value" the card is worth. ( this means you will probably have to create a new currency) Also I don't think they should carry over realms or you can easily buy the best cards as soon as you unlock a realm. They should reset on ascension and maybe the tier 1 and tier 2 cards will have a seperate "currency" so as to again, not cheat the system. Anyway I don't expect you to accept both of my requests but if one of them gets into the game, I'll be glad I helped.
I have an idea : maybe you can sell cards or something like maybe if you don't want a specific card, you can sell them for some resources. There also could be a button for "sell until the number of cards is the same as the number of slots in the area" for when you don't feel like leveling up the cards. But this is just my opinion
Close, that last one is Magic. Wheover has the higher Magic deals bonus damage every round, equal to the difference in Magic. Example: Hero has 5 Magic and Monster has 3 Magic == the Hero deals 2 extra damage (in addition to attack minus defense).