Due to my insane boredom from COVID-19, I went back and cleared EVERY breakable block to see if there may be an Easter Egg or special room (and still had over 21K money when finished). Spoiler Alert- ...there isn't. But I'd love to see another offering of this kind from In8Finity!
It's funny that the only challenges that are "Coming Soon" (numbers 29, 39, 49 & 59) ALL have crafting materials on them. Maybe that's why it takes so long to be able to get new recipes or make the gear they create? They're going to have to be pretty strong (percentage-wise) so as to not have to wait a week to get the materials for them as we have to now. ...Hoping for the best.
I gave this game an honest shot (3 weeks). Players cannot upgrade recipes or create new gear in any timeliness due to lack of needed crafting items not dropping/supplied in quests. Need to sync up needs and supply ratios. I hope it can be fixed because if it's not, people will leave. I'll check back and hope that all the "coming soon" 's allow for a better game experience. You have a great premise here. It just needs a little re-work. 4/5 for that alone. Good luck!
Daily missions REALLY need to include more iron rewards... As stated in a previous post, since it's such a mandatory high-volume-required element for crafting, it needs to be made MORE plentiful or code in a trading mechanism. I have copper and other elements o'plenty I could trade for the long-sought iron...
When does this alleged "Pet Dolphin" appear that the Light Elf has to train to Level 50? I've already beat the Level 4 dungeon and have seen no sign of it... Must be on "run silent, run deep" mode right now? It has to come up for a breath sometime!
Now wait a minute... The Orc has 2 body armor challenges: 1-star and +10. So why if I put a 1-star body armor on, it doesn't take out BOTH challenges? I thought I'd be killing two birds with one stone. Now I have to go back and make a +10 of something else.... That's just not right.
Why when you want to Enhance/Awaken an item, you have to re-buy it? How about a split screen with forge and items so you can drag and drop an item into the forge, Enhance/Awaken then put it back into your inventory?
A trade mechanism needs to be added/opened for early game. I have a ton of copper, but need iron to get the next gear upgrades. I should be able to trade in the copper for iron. Or just make iron more available in the game if it's such a necessity. Also, if we need to have 568 gems to upgrade a recipe, make them more plentiful also. 1 per battle ain't gettin' it... The game is getting more interesting since my first post, but it still needs a lot of fine tuning.
I understand it's an idle game but c'mon, this is a snoozefest... If it it weren't for the crafting, I'd be face-first on my keyboard. I like the premise though, it has potential. Keep working on it.
I uploaded a .004-5 update today that tweaks current income/price levels, should smooth out the experience and eliminate some of the early-game progression walls.
Game needs a lot of work--I'm fast at multiplication, but not that fast. Fish stock disappears if you leave the game?! I was at level 42 and a quest was to "reach double-digit level"...??? Back to the drawing board folks.
Heh yea I've been a little diplomatic on that front but yea tbh I don't mind holding off on sound because you can always change out the sound on a game, but it's hard to change the core of a game once it's set.
I uploaded a .004-5 update today that tweaks current income/price levels, should smooth out the experience and eliminate some of the early-game progression walls.