Achievements shouldn't reset and the support guys you buy shouldn't just follow you around while what you're supposed to protect gets attacked from the other side... They should stay on one side and blast in that direction while you cover the opposite side. This could be a really good game if it was thought out a little better.
Some missions are too dark and you can't see something right in front of you. ...And since when do zombies know how to use weapons? But I really like the game and series. 4/5
The cleric spends too much time dealing way too little damage instead of healing. You should be able to enforce what he uses his powers on. Nice game though.. 4/5
Anti-climatic ending... You really don't know it's over as it goes back to the store and you can get a better weapon...??? 4/5 though-nice 1st offering!
All this dev's games are the same, just different backgrounds and enemies. Towers should all be the same size (I packed the first level weapons in close together, but when sold them to put stronger ones in, they wouldn't fit in the vacated spot). Great game premise, but really needs some work.