The CtC series holds a fond place in my flash gaming heart. It was one of the first games I played on Kong the first day I signed up. And it's still great. Nice to finally get all golds, although level 40 drove me insane..I had the worst possible luck, ah well, it's done.
After hundreds of tries, I have finally made it. I can't tell you how many times I hit 320+. I even got to 349 twice. I'm going to have that music stuck in my head for days.
This is really addicting, very unique, and one of those games that pisses you off just enough to want to keep playing. I keep making it to 320m, I'll have it soon. Great game.
Before I say anything else, I love the nod to Leonardo..if that's not what it is..I'm too much of a nerd. It's got a charming atmosphere and really gorgeous artwork. The problem is just how ridiculously tough it is. I just don't know who is supposed to guess how to do most of this stuff. It gets hard pretty quickly, and once it does, good freakin luck.The second half of the game takes the difficulty, which is already high, and ramps it up to "No one in their right mind will ever figure any of this out" Also, it's really long for how insanely cryptic the puzzles are. This could have been a fantastic PaC if the puzzles weren't so damn hard. Weird ending.
Man..I don't die once the entire time..and then on the very last screen in the whole game, I finally die. Well, that was really good. For a flash game, it was one of the most exciting, engaging and fun games I've played. Very impressed good sir. 4.5/5
Damn...just got the medium badge. That's the longest it's taken me to get a medium. But it's been worth it. This game is really an adventure, really great job.
This is a great game...and I'm using a trackpad. For the first 20 levels, the challenge is good..but 21 just goes wayy way too far. The game is just this perfect difficulty level the whole time and then bam...21 is just a challenge moutain. I'm totally stuck on it and I don't know how I'm gunna finish it.
I have a hard time playing this game, I have some really bad memories related to the first one...weird as that sounds. But, on topic, this is an enjoyable sequel. The one thing i really hated about the first was the badges were all about having to kill enemies with a different weapon, or finding 5 of something. This is more of the same, but with some things being improved. I wanna say like a 3.9 out of 5
I really liked this when I started. But the unique factor quickly wears off and it gets very repetitive, difficult, and frustrating. And no save feature?? Come on, I don't care if it's a preview, you expect us to have to beat the entire thing in one sitting? Especially with few checkpoints? There's no excuse for that.
Oh my god that ending....that is hands down, bar none, the greatest ending to a flash game (and most console games) that I have ever seen. Really really beautiful.
Just beat it. That was....I don't even know what to say. It was different in a good way. What really struck me most was...despite the fact they were just line segments, the "fish" freaked me out. Especially the huge ones. As I went deeper, and they got so much bigger, I literally had chills...just from line segments. Never had such a reaction to something so incredibly simple.
pretty unique and quite a challenge. The big problem is that, even the blobs that are coming out of the tube count as being above the line. So when a ton start pouring in, it's almost impossible to stop the meter from rising just because the blobs will not stop pouring in. It's a mix of fun challenge and just unfair challenge. Overall..not bad. 3/5
This is the first time I've played any of the Factory Balls games and I have to say...it's one of the most brain twisting puzzle games I've ever played. For some reason its just...confusing..in a good way.
Skill and thought? There's no time to think or plan out anything. Not a horrible game but..just another version of breakout...which there are 10,000,000,000,000,000 of already.