banishing a monster is the same as it going to your hut. Basically it's the cost you pay for not killing him earlier.
This game is absolutely brilliant. When it first got a card I thought "Oh, great. Another TD wannabe." Surprisingly, I love this game. So many great ideas (such as mana acting like a health!) really set this game out from the others. Keep it up, and I can't wait for chapter 2! 5/5
How's it close to SCGMD? SCGDM has very screwed up timing, has terrible syncing, has terrible songs, and the setup isn't very great either. Anyone who needs a larger timing window (like the powerup you mentioned) needs to play more, because this game REQUIRES SKILL to get better and better.
Good concept, but the song/steps were pretty boring. the game on flashflashrevolution.com shows how to do it right =P. But for a kong game, it's not bad at all. 3/5
How do you people even call this a game? Zomg look at the pretty colors wit da purty music! That doesn't make it a game at all, and I laugh at how highly this game is rated, because I could feel getting more and more tired as it went on. I wouldn't even consider this a game, because what you do is so un fun, and so boring, and lasts so long, that it's not even worth it to play the whole song through (i stopped moving my mouse after about 1 minute!). Sure it was sort of "synced", if you can call it that, to the music, but who cares when you just basically watch it? How exciting is just watching little circles move? It's not.
I'm getting absolutely no lag at all. This game seems flawless to me, works great, and the item additions, especially, are absolutely awesome and add to the gameplay. For anyone who's getting lag (i'm not even with teh highest of settings) just change your settings around some.
I hope you can add the following changes to level editor:
1. Set a general frequency of items
2. Have item blocks that can only be one certain type of item.
Both would be extremely helpful in the left I'm creating.
Well this isn't bad, but for the next one here's some things I suggest:
Higher quantity of short songs, instead of fewer songs that are long.
make the asdf show up somewhere other than the exact same place as the arrows