While This does bring new ideas to the BT group of games, it lacks the simpleness that made as I feel the previous games what they were. And then the upgrade system, is once again overly complex by comparison to the previous games ruining the feel of the game even more. 2/5
AoE + catapult + 5 max meteors, AoE w/blaze(luck)+ 5 max meteors, freeze + 5 max meteors + extra shots, Hunter's den double shot + 5 max meteors. thats just afew ways the lvl ninja boss of map 14 can be beaten.
So, More Bravery = more dungeons, the yin/yan symbol = more dungeons(you get from age, and getting skills), completed dungeons = more dungeons, lvling buildings = more dungeons(graveyard, hunter, barracks, etc?).
Set up the mortar truck kitty-corner to the mountain that the spider tanks stop on, place the rocket truck directly two squares to the left. While you pound the tanks away move your other tanks up and around. When its going to skip a turn building, destory the s-tank on the mountain, use your normal tank to destory the one behind it and move you rocket truck up. from there it should be easy
As he says your missing the point of the game if you think you should be able to kill guards. But I argee the randomized script stuff is really annoying.
@Fire There is a difference between giving a game 1/5 because its a bad game and giving it a 1/5 because it is poorly made. Like look at games like Cod or WoW or Halo or L4D and other games like that, if they were released impossible situations or glitches that made it hard to play the game that people would give the rankings that they have now?