Really nice game, love the idea and overall execution. Heavily lacks the polish needed. Components don't quite how you'd expect them to and then you have insta-boom issues that should a raise due said above component issues. 3/5 for now, if things get polished up a bit and fixed easily 4/5
Heads up, this game does reward quality as much as it does quantity, build a tower on every space you can and then upgrade them all one level before upgrading any to level 3 and so on.
Glitchy Game. Crit doesn't do anything a complete waste of points. I'm standing on a tile there is an arrow going up 4 tiles away and I get hit and die. 2/5 for these horrible errors.
enjoyable game but 2/5 for all the glitches, wall stickiness wasn't the same on all wall, and on multiply times trying to wall jump I glitched through, nearly always to my benefit.
How to get the badges, destroy the moon then refresh(gets you the medium) then to get the easy badge you have to go 1000m then land 'alive' ie. with hp left else it doesn't count.
I'm up to the mountains and they are the only mini-games I have issues with so far. The first one isn't worth doing, 2000 points too a level is a waste of time, the second one isn't so bad and then the third one punishes you for jumping which is what your suppose to do.
Only grimp with the game is you can't build up time away from the laser, as soon as you slid alittle the laser is there no mater how fast you've been jumping.
Ok_1 for having the mouse switch between the inventory area and where you just placed an item AFTER EVERYTIME FREAKING TIME YOU PLACE AN ITEM, So super annoying.
Aim for the Double Triple Harmony(at least 3 of each symbol) and the Quadruple Harmony(4 of each symbol) gives you a total of 13 tiles a blue bomb and a joker.