Interesting concept, but turns into a slow grind. Not a lot of challenge. Just upgrade spells until you blow things out of the way. Obstacles can be overcome faster, but no part of the game requires it. Look forward to future games.
This is the easiest launch game i've ever played. Ever. The trebuchet/crossbow whatever only kills people when it feels like it, other times just passing through them harmlessly. The only reason I'm actually here is to hit the restart button. The down hill and the crossbow thing will handle the rest until I get killed by arrow rains from the sky. And quite frankly, I don't have enough interest in the game to grind up armor and a repair guy to get past it. 1/5
Not bad, but in desperate need of rebalancing. LP gained on errand quest seems almost arbitrary, and has little correlation with difficulty of request, and more to do with how many high level people you can put on it. Paying students to learn seems absurd.... perhaps find another way to make the player spend money? Academy upkeep? Hard to get attached to my students when I have to graduate them on a bi-monthly basis to stay ahead of the fame curb. 3/5
Strange! If a new browser of a clearing of your current browsing cache doesn't work - feel free to mail me at hello (at) donleytimefoundation (dot) com Apologies about that. I do try to fix any loading bugs quickly! best, -Tim
.....why do people always complain about these games being hard? just becuz your to big a puss to hang, dont bash the game.... its time for kongregate as a whole to shape up... games are supposed to challenge you... thats what makes you a better gamer, and what makes them worth playing in the first place
this **** belongs on newgrounds.... not here. see, this is a site for GAMES, not watever you happen to have laying around your hard drive. Get it? Got it. Good. MOVING ON!
Thanks for playing. I hope you pushed a bit further to check the challenges of later areas and endgame.