Alright, nope. The third column of "Small chance of success" just ruined what had been a good game until then. If you're going to have enemies that can be killed from the "top", don't make them circular.
Am I the only one getting a black screen after pressing "New Game"? Note: I did solve the initial "Loading Complete" puzzle, it's after actually clicking "New Game" that nothing happens. Running Chrome, fyi.
Finally managed to get the hard badge. For anyone having trouble, these are my final scores for each (2-slice) level: 1:100, 2:94, 3:72, 4:69, 5:100, 6:100, 7:62, 8:100, 9:100, 10:100, 11:100, 12:100, 13:100, 14:82, 15:100, 16:98, 17:100, 18:100, 19:100, 20:100.
For some reason when I enter the second screen, my character and the camera start way above the ground; I can just see the tops of the trees. The character falls down right away and gets eaten by zombies while I can only admire the sunset.
This is the second (after Tyrant) unfun game to get badges lately. Other than these two, the badges have been quite good. Not sure how anyone thought this was a good enough game to warrant badges.
Wow... it's like they scoured the CCG world for the worst possible mechanics, stuffed them all in a game, and then asked people for real money to play it.
Simply a great game. Not sure the last badge _quite_ deserved an Impossible, but I like it nonetheless. Still by far the easiest Impossible I remember getting.
As soon as the game loads there's a warning about having at least 10MB of space allocated to flash, and it automatically opens the flash settings panel. Unfortunately adobe seems to have some bug where on certain Macs opening the panel causes flash to freeze. Could open the panel be changed to a button?
I liked the character differences and being able to place all "towers" at the beginning of each map. Confused why the ranges are drawn as circles when they're actually squares...
Okay, I don't get it. How can everyone be raving about this: this game is horrible.
- The control scheme for getting off of a planet is just annoying (and then they throw in a planet with heavy gravity?
- The color scheme is so washed out I can't see what's going on.
- No mute button, no support for arrow keys or control customisation
- The "story" makes no sense and the dialogue is faux-angst trying to pass for something deeper.
I've been playing this game on and off for ages (years, perhaps...?)... there seems to be something crazy about that 600 second milestone: i'm always getting between 550 and (today) 595!!! Well placed, that badge.
lol @ other negative comments. This is a great game, well made, well paced and just the right difficulty.
Did anyone get to the control panel in the top corner of the room with the diamond?