@kNIGHT0wl, the tic is about .25sec +lag, but each column tics in series across the board, so the total cycle time is dependent on the width of the board. If you put that circuit on a 4x7 board you will triple your average. Also, lag can throw the average off a lot.
I'm currently earning 24.9T/s and at 12.7Qi and days from reaching 18Qi. No cheating needed, just take advantage of the way averages are calculated and chip storage, and realize that spinners have no limit on output.
@Nautilus59, here are 3 examples: http://imgur.com/PwyMQj
The first 2 will lose cells each cycle until they reach an equilibrium dependent on the width of the board. The numbers in the image are for a 12 width board, but the first example will drop to 59 on a 4 width board. The 3rd example will always produce 500 power per cycle as long as the 2 multipliers and splitter all have cells.
@ciffo, you can do a little better by chaining the spit output directly into another chain of multipliers rather than immediately looping around, as demonstrated here: http://imgur.com/a/JYWHz
This board is used to build up massive god cells and sell them all at once to cause a very large average spike, then load the average spike into all the chips. It's the only way I know of to "win" the game. Btw, if you're going to attempt this, this board cost 10s of Q gold to build and store, so you might have to start smaller and build up.
@D00mM4r1n3, the Increaser releases the cells whenever the column activates, so it's dependent on the timing of the column activation (the triangle moving at the top) and when the cells arrive in the increaser
Hit 2B/s on a single board (4x7). Still 600+ years to 18Qi with 5 of these. Don't think I could get it any faster, so guess I need to wait for new components to be released.
aqua fortis
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