i think the game started out emphasizing area attack and end up emphasizing single target attack /w stun. the brutes are so spread out with such high hp that i have to stun all but one to kill them one at a time.
teleport is broken, very low mp very low cd. pick range enemies in to gang them off, or teleport enemy melee unit to distance for our range units to kill. i can use teleport to win most non-siege battle without losing a unit. with the dragon to tank, even siege battle is easy win without casualty
really like the build ur own fortress and td style. A couple thing to improve:I think the stars is too scarce and collecting for upgrade is frustrating. The harvestor should prioritize on collecting star than iron.The special abilities: repair, nuke, air support should be activated by hotkey:1,2,3. because when the screen is full of crap its a little hard to target ur cursor.
Freeze has been my favourite.. with slow +Crit +fire crit, but wow.. some boss just immune to freeze.. boom! freeze becomes garbage.. i need to reset to get demon.. i hate demon, it doesnt work with other element.. it is crappy but im forced to take it.
nuke is so slowly fired, i only need a 3rd level missile creator to keep up with the consumption.. totally no point of getting unlimited missile ammo lol.
The CROSSBOW is imo the best weapon of 8. damage and reload is decent, but if u align it against a row of enemies its splash is gigantic. its pretty much the lurker of starcraft with unlimited range
IMO its either the weapon being too OP or the enemy are too fragile.. after a while i got some cash to buy a better weapon, the enemy turns into coins be4 they can appear on the screens..