Yes, the game is hard and repetitive. I find that it is following off of the base model that Clicker Heroes (CH) runs off of. I don't believe this to be a rip off and love that there are other developers who are making use of this model and creating something unique for this system. My first run through Time Clickers (TC) is reminiscent of my first in CH. It's painstakingly slow and with minimal gain at the end of the first several runs. I now easily clear 1300 in CH and given the model TC is riding ya just need some patience and consistency to build up the base damage in order push the levels with more speed and with a higher end cap. I think its beautiful how diligent the devs have been in listening, responding and implementing with such speed. For people who are having problems with the unity player try a different browser. I switched to firefox and my issues were solved and it ran just fine. I am incredibly happy with this game and am excited to see where there team will take us.