loved the game, though I thought it was a little short. Of course, if you were to add classes I would recommend an assassin, focusing on attack and having an invisible effect(unable to be attacked for a short time) an archer class, in between push and attack and having an arrow barrage(the name kinda speaks for itself) a necromancer that focuses on attack and having a raise dead effect(for a short time if a selected necromancer dies it will spawn a new necromancer in it's place) and a cleric class that is between defense and push with an invulnerability effect(makes selected units unable to die for a short period of time). Love the game and I hope you continue to make this game better and continue to do what you do ;D