I opened Kong for the first time in a while because I was craving an escape game, and there was one right there on the front page. A pretty good one at that
@maikelt90: Top left diamond? remember you can walk under the pencil when you're 2D. I had trouble with that level for that reason my first playthrough. I don't know why I forgot on that level, when there are a number of places before where you walk under a pencil
well, that was pretty challenging. A few times I thought I was stuck, but then I got it. Got the other 20 kittens, but I don't think I'll be getting the stars and therefore the last kitten
I find it strange that sometimes they go outside to climb trees, and yet they don't get any 'nature' entertainment until I build a tree in a box.
Also, my first few worlds I didn't build teleporters because I didn't think they really needed them. And then I discovered there's another development path that way
what the mistake allowance is probably for: guessing.
What all my mistakes actually are: I misread which way around those two pets are, or missed that there are two places on the board that agree with the clue
so, um, it apparently didn't count my 'levels played' when I started them with the space bar? Anyway, great for a first try, perhaps a little too much focus on the unlockables, and those two levels filled with bricks were rather tedious, so much so I skipped them when I replayed the game.
got potential, but needs some work. The number of possible positions is a bit too high at this resolution: I managed to get to level 8, but I had a lot of trouble telling which tiles would connect; often I had to actually try them, which meant a lot more rotating than strictly necessary, which others have already mentioned is kind of a pain.
Concerning iamarogue's comment about difficulty levels: I've mostly played in cross-grid mode since you introduced it, and I think that's easier with more mines.
I can't get step 20 of the walkthrough to work. I have stood on every square of that landing and pressed X, and I just get the spiel you get when you try to use something by itself.
Suggestion for level 24: Wait until shortly before the hour*, change your computer's time zone to somewhere where it is about to be midnight, wait. This doesn't require admin rights (on Win 7, anyway), and is much easier to reverse.
*Unless you live in a fractional time zone like South Australia or Nepal, in which case you'll need to wait for a different point in the hour.
One thing I don't understand is the villagers are all "I don't trust that cave" and yet they're disappearing into it, despite no indication of a compulsion besides greed. Maybe further journals make it clearer.
Okay, I gotta ask. Is Naz real? Does she really do that do you? The breaking up in a few days thing, not the kicking, that's clearly just a game mechanic.
That's done