Just finished the game. The game crashes once you buy all the upgrades. The reason why you cant upgrade spells sometimes its because when you unlocked the spell you didnt have enough money to buy the upgrade and the game never re-check to enable the upgrade once you gather enough money. It only checks once when you reload and again when you unlock a new spell. The % Dmg spells become useful at late game and clicking becomes useless. Maybe you should get an upgrade to increase your click dmg based on how much you have invested in your spells.
@SteelMike: Idle mode is pretty useless indeed, but actually idling isnt a probelm. I use high level and upgraded mercenaries then i go idle in stages where they can take enough hits to survive and kill the monsters, which isnt that low compared to where i am.
That moment when you can play the whitcher 3, blade and soul, black desert and many, many other games in high settings but a flash game lags the hell out of your pc..
I like this game. Im giving it 1/5 because the dev loves to randomly take down from kong/newgrounds his games and then upload them back wiping out all our data...
Its an okay game. I like the keyboard movement because i play most games in my laptop while working to kill some time and my desk is filled with papers and other things so i dont have room for a mouse.
eXeKutioner got good yet basic ideas that works for every idle game and you still ask if they are needed? I can go from stage 1 to 50 with lvl1 chars and 50 to 100 with lvl25 chars. This means i can go AFK for long periods and come back to increase the lvls of my chars with the money i gathered. Since i cant fight while using the inventory screen, having to manually click 25+ times on every char is such a waste of time. Some people leave their game running while they sleep or work and they farm lots of money. Doing lvl upgrades 1 by 1 is not efficient.// About the open all button. Let the players decide if they want to open 1 by 1 or all at same time. At late game when we got almost all the equip we want, we might be looking for a specific kind of item. With open all we can just get all the items in a single click and check the icons to see if we got the kind of item we are looking for. A good complement would be a destroy all button to clear inventory if we didnt got what we need.
Hello, ken030988!
Thanks for your feedback! It is meaningful and worthwhile!
We are already working on these aspects, and try to introduce them as soon as possible! The main reason of this can be done quickly - we do not want to risk saving are the players. And these Futures affect them directly. And this simply can not be introduce without serious testing!
Hello, ken030988!
Thanks for your feedback! Indeed, the maximum level by you passed = highest possible level to uograde characters. We will gladly consider any feedback of players, including the critical, because it gives us an opportunity to improve the project according to the wishes of the players. Please, describe your idea in more detail, we will be very grateful!
Score is a bit dumb. You just need to find a way to solve it even if it takes you 100 steps, take a screenshot. Repeat the puzzle with the screenshot and you will get best score. I think it would be better just to have a "minimum steps to solve this lvl" without affecting or having any kind of score system. Just to let people who cares about those things know how well they did instead of the score system that shows off how much free time you have to repeat the lvls with your screenshot aside.
At first it was a bit boring, then when i understood it a bit better it got interesting. Sadly, instinctively hit backspace key thinking it would go back a menu but it went back in my browser killing my progress. I tought it would be nice to start over since i wasted money and time the last time, so i clicked a character and spawned alone because there is no way to wait for people, the game just starts even if you are the only one. Will give it a last try and see how it goes
hello Ken, sorry about your experience. I am going to integrate the game with Kong's username, so you will not lose progress or abandon a game if you momentarily leave the webpage.
Sorry to say no ... before yesterday there was no way to know if a player had reset or not so there wasn't a way to know whether to refund anything or not. This way everyone just gets 1 free reset to use when they want it.
So... cookies production research upgrades both, the produced amount AND the ingredients needed... Usually idle games with those kind of upgrades only increase the output. If you are going to keep it this way at least put it in the tooltip. I wonder if sugar rush skill also increase the cost x50
it would be nice if the last part was a rigged boss fight. Y'know, shoot some lazors n stuff to the player to make them believe they can actually fight n win just to finish dead anyway.
Things i like: if i recover HP over time, the enemies too. Upgradeable weapons. Big level. Different enemies. Deadly spikes // Things i dislike: Auto-climbing ladders. Getting hit when touching the enemy's body. No side jump when climbing ladders. No side attack when climbing ladders.
Why would you bother making such a big maze when the right path focus on the center area only? Your replies can be as sassy as you want but look at the game rating.
yeah, bad enigmagames. Why you using a technology that is replacing NPAPI? 0/5 for using WebGL and trying to move forward on the gaming industry.... In case you didn't get it, that was sarcasm. WebGL is good, screw the guy who said 0/5 cuz WebGL.
Thank you very much for finishing my game. Thank to you I fixed the upgrade bug. You are the best.